GHOST CAM PRESS KIT
GHOST CAM is a spooky VR and PC exploring game where you test your ghost capturing skills, uncover the story and discover what happens if a ghost catches you...
Factsheet
Release date
Coming soon
Demo coming 2024
Description
GHOST CAM is a spooky exploratory PC and VR game where you search for ghosts in an abandoned bedroom which unfolds into a labyrinth. Test your ghosts finding skills, navigate the eerie environment, figure out clues and uncover the story carefully as the dreamscape can twist into a nightmare.
History
Inspired by a visit to a creepy neighbourhood home as a child, GHOST CAM has come a long way.
When Amy returned from working in TV and film in Canada as a writer and director, she found it hard to find opportunities in Perth so she experimented with VR.
Excited by the creative possibilities, she managed to showcase a 360 video piece for a UK photography festival in 2018, to a point and click 360 video VR experience prototype which won a Screenwest Interactive Pilot Fund in 2019. Which enabled GHOST CAM to evolve into the current VR and PC immersive, interactive game demo and now full game in development.
So now players can have their own experiences of a creepy neighbourhood home...
Features
Explore a dusty bedroom which unravels over time
Wield camera to scan for hidden clues
Take photos with a camera to capture ghosts
Solve puzzles to progress
Discover the WA based story
Play multiple times to get multiple results
Cohesive blend of 3D art, photogrammetry and 360 video memory cut scenes
VR player’s physical journey designed in consultation with somatic movement and interactive theatre
Game research included a team ghost tour in WA
Video
GHOST CAM Teaser Trailer ( April 2022)
Images
Gifs
Photos
Logos
Awards & Recognition
"Winner" - Screen Australia Games Expansion Pack 2023
"Official Selection" - Perth Games Festival 2022, 2021
"Official Selection" - XRWA 2022, 2021, 2020
"Winner" - Screenwest Interactive Pilot Fund 2019
Credits
Lead Designer & Narrative
Amy Louise Doherty
Unity Engineers
Aramis Marcuola-Bel
Miles Hansen
AJ Nolan
Sound Designer & Composer
Chris Head
Artist
Arietty Nolan
Systems Designer
Camille Woodthorpe
Character Art
Lisa Rye
360 Video Technical Lead
Brian Goodwin